Those who know me personally should understand by now my profound passion for videogames. And one way for me to express my passion is to write about them.
Unfortunately, I haven’t been writing any original posts about videogames lately, both here and at No Game No Talk because well… I don’t really have anything concrete at the moment. I’m playing multiple games (Tomb Raider, Vanquish, and yes, Fire Emblem: Awakening) but I haven’t actually finished any of them yet.
Note: I take great pride in my games writing. Whenever I write seriously about games, it has to be top-notch quality, something that is fit to be published in a magazine, and not some cobbled-together-in-ten-minutes-blog-post type of writing. Such a standard of course, requires a great deal of research beforehand and a lot of time at the keyboard wordsmithing the right sentences together.
There lies one of the my biggest dilemmas: I want to write something good, but if I haven’t finished the game, doesn’t it weaken the credibility of my writing? Wouldn’t it be better to finish everything, then write a better article based on the complete experience that I have acquired? It’s the same logic for movie reviews or book reviews: you obviously have to finish the entire story before you can write something credible about it.
Case in point: I actually wrote a “What I played” article for Fire Emblem on NGNT way back in March, based on my experiences up until Chapter 11. It turns out that after Chapter 11, the game’s child mechanics are introduced and the whole eugenics metagame eventually emerges. This is one of the most important and addictive features of Awakening that I failed to mention in that article because I had not reached that point in the game yet.
This is also the same reason why I have not written anything original for BioShock: Infinite yet. I strongly believe that the game warrants at least a second playthrough in order for the player to fully understand the ramifications of the ending from a first playthrough. I’m still about midway through my second playthrough, and have temporarily put it on hold to play other games (like you know, Fire Emblem?)
Such is the woe of a games writer, sigh.