via: Film Courage channel on YouTube
Many people want to experience a “good story.” But when I ask my friends to explain what exactly makes up a “good story”, they can’t give me a good definition.
This video’s answer is simple: CHARACTER.
“Character creates plot. Plot creates the story.”
“If your story doesn’t have a character that people can relate to, your story isn’t going to be enough.”
“I don’t think there’s a single writer out there that will tell you that character doesn’t matter.”
I’ve consumed some fiction where the entire story that unfolds is character-driven, rather than plot-driven (Gunslinger Girl is the best example that I can give of a purely character-driven series). It’s unconventional, but the end result is that you have created a memorable character that will stay fresh in your mind forever.
I look back at all of the fictional series that I’ve dropped over the years, due to my frustration with how poorly their stories have progressed, and it always relates back to CHARACTER:
Ruby Rose (from RWBY) has no character growth or character arc. She’s bland and uninteresting, there’s no tension or stakes whenever she’s involved.
Sylvanas Windrunner (from World of Warcraft) has transformed into a completely unrelatable and unlikable tyrant, where she willingly commits acts of genocide. Her actions and rationale are not explained at all, there is no development to SHOW us WHY she behaves like this.
Think back to all of your favourite fictional stories, be it in videogames, visual novels, movies, or books. All of them are enjoyable because of the CHARACTERS. This is a basic staple of storytelling that Hollywood and the rest of the entertainment industry have completely forgotten about. It’s why you get so many crap movies with crap stories these days.
Having said all of that, there are some exceptions to this rule: the most notable ones I can think of come from the horror genre, especially the works of H.P. Lovecraft or Junji Ito. Their stories are interesting because of the set pieces and alien horrors that are unfolding — the characters are just there at the wrong place at the wrong time. Videogames with a silent protagonist, like Half-life and Half-life 2, also fall under this category.
As a general rule however, you really shouldn’t stray too far from having well-written, interesting characters.



